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不成功退款,无后顾之忧,风险服务升级。IEEE MultiMedia contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications. The primary goal of the magazine is to provide a forum for researchers and practitioners to present new findings and discuss experiences with multimedia systems and applications. In addition, the magazine keeps readers informed of the state of the art in the multimedia arena, including technical trends and research directions.
IEEE多媒体包含了涵盖多媒体系统和应用中广泛问题的技术信息。文章讨论了硬件/软件方面的研究和先进实践,预计将涵盖从理论到工作系统的各个领域。特别鼓励讨论新的或先进的系统和子系统经验的论文。为避免与现有出版物不必要的重叠,可接受的论文必须重点关注多媒体系统和应用程序特有的方面。与其他电子数据相比,这些方面可能与多媒体信息的特殊需求有关,例如,数字媒体的规模要求以及时间在此类媒体表示中的重要性。以下列表并不详尽,但代表了所涵盖的主题:用于媒体压缩、编码和处理的硬件和软件;用于存储、编辑、交换、传输和演示的媒体表示和标准;支持多媒体应用的硬件平台;适合多媒体应用的操作系统;多媒体信息的存储设备和技术;用于多媒体的网络技术、协议、架构和交付技术;同步问题;多媒体数据库;多媒体信息系统和应用程序的形式化;多媒体的编程范式和语言;多媒体用户界面;媒体创建、集成、编辑和管理;多媒体应用程序的创建和修改。该杂志的主要目标是为研究人员和从业者提供一个论坛,介绍新的发现并讨论多媒体系统和应用的经验。此外,该杂志还让读者了解多媒体领域的最新技术,包括技术趋势和研究方向。
大类学科 | 分区 | 小类学科 | 分区 | Top期刊 | 综述期刊 |
计算机科学 | 4区 | COMPUTER SCIENCE, HARDWARE & ARCHITECTURE 计算机:硬件 COMPUTER SCIENCE, INFORMATION SYSTEMS 计算机:信息系统 COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程 COMPUTER SCIENCE, THEORY & METHODS 计算机:理论方法 | 4区 4区 4区 4区 | 否 | 否 |
JCR分区等级 | JCR所属学科 | 分区 | 影响因子 |
Q2 | COMPUTER SCIENCE, SOFTWARE ENGINEERING | Q2 | 3.491 |
COMPUTER SCIENCE, INFORMATION SYSTEMS | Q2 | ||
COMPUTER SCIENCE, THEORY & METHODS | Q2 | ||
COMPUTER SCIENCE, HARDWARE & ARCHITECTURE | Q2 |
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